Capture the Crack!
DISCLAIMER: This is a first prototype and heavily WIP
Draw Cards to progress the game and try to capture the Crack. Every Card has a base power and many have special effects.
To capture the Crack, you have to reach at least the same attacking power as the defense has. If one card is not enough, they are added together. However, only the card that actually captured the Crack (the last card) is allowed to defend.
If you cannot play a card when you try to, you lose. (The numbers on the decks show how many cards are left)
Planned Features:
- Many more Cards (Currently there are 3)
- Shops inbetween rounds
- Characters with special skills
- Powerful single-use Items
- Boss Battles
Updated | 1 day ago |
Published | 4 days ago |
Status | Prototype |
Platforms | HTML5, Windows |
Author | Foxolotl713 |
Genre | Card Game, Fighting |
Made with | Godot |
Tags | 2D, Characters, Deck Building, Godot, Indie, No AI, Roguelike, Singleplayer |
Code license | MIT License |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Download
Download NowName your own price
Click download now to get access to the following files:
Capture the Crack!.exe 80 MB
Development log
- Capture the Crack! v0.31 day ago
- Capture the Crack! v0.23 days ago
- v0.14 days ago
Leave a comment
Log in with itch.io to leave a comment.