DISCLAIMER: This is a first prototype and heavily WIP

Draw Cards to progress the game and try to capture the Crack. Every Card has a base power and many have special effects. 

To capture the Crack, you have to reach at least the same attacking power as the defense has. If one card is not enough, they are added together. However, only the card that actually captured the Crack (the last card) is allowed to defend.

If you cannot play a card when you try to, you lose. (The numbers on the decks show how many cards are left)

Planned Features:

  • Many more Cards (Currently there are 3)
  • Shops inbetween rounds
  • Characters with special skills
  • Powerful single-use Items
  • Boss Battles
Updated 1 day ago
Published 4 days ago
StatusPrototype
PlatformsHTML5, Windows
AuthorFoxolotl713
GenreCard Game, Fighting
Made withGodot
Tags2D, Characters, Deck Building, Godot, Indie, No AI, Roguelike, Singleplayer
Code licenseMIT License
Asset licenseCreative Commons Zero v1.0 Universal
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse

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Click download now to get access to the following files:

Capture the Crack!.exe 80 MB

Development log

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